This is a Basic Procedure tutorial page. It explains how to perform a single procedure which is required in many different contexts.
- click the button to get the default settings
- right-click to call up a parameter window.
Most volumes will be made with the cube builder, so for this:
- right-click the cube builder button
- enter the height, width and breadth you want
- click "Build"
Right-click the button
Right-click on the Add Volume button in the left toolbox area and select type of volume you want. These are:
- WaterVolume – water
Category To Do – add a little bit about each one....
A white cube will now appear in your level: this is the Volume actor. You can move it as you would a brush.
If you're working with water or lava, you'll need to add a sheet or a FluidSurfaceInfo if you want the water to have a visible surface. Volumes just contains the physics, nothing more.