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Create A Mover

This is a Basic Procedure tutorial page. It explains how to perform a single procedure which is required in many different contexts.


A mover in UT2003 and later is simply a static mesh that changes its position and orientation.

See Create A Mover (UT) for how to create a mover in Unreal Tournament.

Adding the Mover

Setting Up Keyframes

So you have your mover looking the way you want it, and you have a static mesh of your mover's likeness. Now what? Well you need to animate it. So go on to the Keyframe page and find out how to put a little life into your mover.

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