| Home Page | Recent Changes | Preferences



Addition by TechnoJF: Allow me to be a bit knitpicky, ElBundee. In your explanation of Kickers, the actual angle of variation is really about 26.5 degrees difference. To get that angle, you need to calculate the inverse Tangent of 0.5, not the inverse Sine. It's only about 5 degrees difference, but I still figure you might want to know about it. It's just one of those little errors that raises a red flag in my mind.

Of course you're right - I've made a wrong picture (which is removed now). By accident the right angle of variation for the right picture is 30 degrees - which doesn't make the wrong picture more right, so thanks for the hint :)

Category Personal Page

The Unreal Engine Documentation Site

Wiki Community

Topic Categories

Image Uploads

Random Page

Recent Changes

Offline Wiki

Unreal Engine

Console Commands


Mapping Topics

Mapping Lessons

UnrealEd Interface


Scripting Topics

Scripting Lessons

Making Mods

Class Tree


Modeling Topics


Log In