| Home Page | Recent Changes | Preferences

Mod Ideas/Lightning


This would be a volume, zone, or actor which random jolts of lightning come out of. They would strike at random bsp or static meshes at random points, until a player or projectiles show up. It will search for them and with an increased probability, strike the victim or projectile. If the player is in water, the volume, zone, or actor will have a greater probability to get struck (like in real life). It would be wise for the person to be around more complex geometry than less, to decrease the risk of being struck. It would look and sound like real lightning. It would also strike in random intervals and intensity.

Interested Scripters

AlphaOne I will start this after the weekend is over.


ZxAnPhOrIaN: I hope that someone would code this before I finish my current map!

Zxanphorian: Good luck AlphaOne!!

The Unreal Engine Documentation Site

Wiki Community

Topic Categories

Image Uploads

Random Page

Recent Changes

Offline Wiki

Unreal Engine

Console Commands


Mapping Topics

Mapping Lessons

UnrealEd Interface


Scripting Topics

Scripting Lessons

Making Mods

Class Tree


Modeling Topics


Log In