The actual relic item spawned by relic mutators.
- Relic MyRelic
- The relic mutator this RelicInventory belongs to.
- float IdleTime
- How long the relic already is at this location without getting picked up. This is updated every 5 seconds by the relic mutator in MyRelic.
- class<RelicShell?> ShellType
- A RelicShell class used by the relic to display some effects.
- RelicShell? ShellEffect
- The actual RelicShell spawned by the RelicInventory.
- Texture (UT) ShellSkin
- The texture to use for the shell effect.
- simulated function CheckForHUDMutator ( )
- Checks if the player's HUD (UT) already has the RelicHUDMutator.
- function FlashShell (float Duration)
- Displays the relic's player effect for a short time.