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Experiencing spawndeath everytime you try to test-play your map?

So did I until I found out that you have to press "Build All" two buttons left of "Play".

So I recommend that you make it a habit to press this button right before testing everytime!

ZxAnPhOrIaN: You only have to build the bsp, not lights and paths. And yes, i do press the build geometry every time i playtest

Trystan: I think they should make it an option in the next patch of UEd to "Rebuild All" before playtesting. Little checkbox does a map good. =)

ZxAnPhOrIaN: How many patches of UED are there anyway?

Mychaeel: A warning message would be better when things have been added or changed that require a rebuild. Many changes don't.

Obi-WON:Oops sorry! I (the original author) am just a n00b. Think you can help me with a problem? I'm trying to place a player start above a cylinder but when I start the game, I die as soon as I touch the cylinder. Map Error Check says "PlayerStart4 Navigation point is not on valid base, or to close to steep slope". The cylinder is at least 1000 UU in radius, solid and not hollow. I would very much appreciate some help here, thx!

ZxAnPhOrIaN: There might be a bsp problem, how many sides is your cylinder?

Obi-WON: Thx for answering me; it has 64 sides!
Besides...I placed the starting point on ground instead and tried to teleport to the cylinder. Now I'm able to start, but when I teleport up to the cylinder...same result! Does it matter that the cylinder is high above ground?

ZxAnPhOrIaN: Could you please post a pic? Your description is unclear to me.

Obi-WON: [Teleporter-problem]

ZxAnPhOrIaN: Hmmm... Could you please post the map in ucript boxes here? I want to fool around with it. Spawndeath/teleporterproblem?

ZxAnPhOrIaN: Also, check the surface properties, you may accedentally made them zone portals.

Obi-WON: Yes I would if I knew how to do that...unfortunately I am just a n00b. Please tell me how to view the script in the editor! I checked and its not zone portals!

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