| Home Page | Recent Changes | Preferences


UT2003 :: Actor >> Triggers >> xKicker (Package: xGame)

Kickers are used to construct map elements like jump pads. It basically adds a certain amount of velocity to any kicked actor. Which actors are kicked can be defined in the properties. A kicker sends out its Event when its touched, too.

See Kicker for the UT version of this class or UTJumpPad for another UT2003 actor that kicks up players.

Category Class (UT2003)

The Unreal Engine Documentation Site

Wiki Community

Topic Categories

Image Uploads

Random Page

Recent Changes

Offline Wiki

Unreal Engine

Console Commands


Mapping Topics

Mapping Lessons

UnrealEd Interface


Scripting Topics

Scripting Lessons

Making Mods

Class Tree


Modeling Topics


Log In